Atom Crowd makes crowd animation available to anyone. You do not need any particular skill set to layout your crowd shots and simulate them. You do not believe it, do you? Wait and see!
Easy to use
With Atoms Crowd you can layout your shots in several ways and run your first simulation in just a few clicks.
The simulation is completely artist driven, Atom will not try to take any decision for you. You will always have the final say on everything.
The simulation is completely skeleton based for great animation quality!
No particles! We fully simulate the agent skeletons and only display openGL in the viewport.
Full control on every single entity in the simulation!
Different users can take advantage of their skill sets.
Do you like playing with nodes?
Do you script with Python?
Can you write C ++ plug-ins?
If the answer is yes, you can unlock a whole new world within Atoms Crowd.
Atom Crowd supports characters with any number of legs!
There’s no difference between two, four, eight, twelve legs! The atom will simulate any kind of skeleton!
Atom Crowd supports multiple softwares and each integration shares the same workflow!
You can lookdev and prepare your agents in Maya, simulate in Houdini and come back to Maya for rendering. Or do the opposite. Or use only one software. It’s up to you really!
Pipeline Integration for
C ++ and Python APIs!
Our C ++ and Python APIs make it easy for everyone to integrate Atom Crowd into their pipeline!
Use the tips in the Read Me.txt file to install the software.
Direct links download:
Download for Katana – 11 MB
Download for Maya 2015-2017 – 68 MB
Download for Katana -of 29.7 MB
download for 2016-2018 Maya – 92.5 MB
Download for Maya 2016-2018 – 92.5 MB
Atoms Crowd v2.3.0 :
Download for Maya 2016-2018 – 94 MB
View file password here